scratch
TagTask 7: Visual Programming
Option 1: The Scratch website has coding cards with step-by-step instructions that you can download. The link below is a PDF of instructio..
Task 7 Option 3
Option 3: Use one of the visual programming environments to create a program of your own, which could be used as the basis for a classroom..
Task 7 – Option 1
Utilising Scratch students can modify and create their own visual representations. An activity that can be introduced is each student rece..
Task 7: Option 3
Using the visual programming environment Scratch, I created a very simple program in which Sprite (the character) walks across the stage a..
Task 7: Option 3
Option 3: Use one of the visual programming environments to create a program of your own, which could be used as the basis for a classroom..
Task 7: Option 1a
For my classroom activity that uses a pre-existing Scratch game, I chose an activity for year 5, based on the ‘Maze Game’ by Maxers:
ht..
Task 7 – Option 2
scratch is a visual programming website that will allow students to create something whilst incorporating a visual programming environment..
Task 7 – KH
Option 2: Describe a classroom activity that incorporates a visual programming environment (it can be any included in this module or anoth..
Task 7: Option 1
I will get students to design their own game on BLOCKY 2.0 via Scratch (https://scratch.mit.edu/projects/542983287/).
BLOCKY2.0 allows ..
Task 7: Option 1
Students will start with the following Scratch Card: https://scratch.mit.edu/projects/556415763/
This Scratch Card game let’s students ..
Task 6: Option 2
I have designed an activity that explores sequences of instructions for a Year 4 class that can be adjusted for online learning.
S..
Interactive Story
Students in upper primary could use Scratch to design and create their own interactive stories, in which the reader will be able to choose..
Scratch and English
Option 1: Design a classroom activity that uses an existing Scratch game and that focuses either on (a) understanding the Scratch program ..
Task 7: Visual Programming
Describe a classroom activity that incorporates a visual programming environment.
The class will be looking at narratives and making th..
Option 4
To teach visual programming remotely in a situation like COVID-19, I would register my students in the Grok Learning program where student..
Option 1
Have k-2 students design an underwater theme using Scratch Junior to develop their understanding of the program. Students can choose the b..
Task 7
Option 1 – (A): understanding scratch programming. The image below shows an introduction to the scratch interface:
Task 07: Visual Programming – Option 02
Using the Scratch ‘Making Music’ tutorial, integrating digital technologies into the music curriculum can become meaningful learning. As a..
Task 5: Option 3
A safe way I would encourage students to share work online is via the app “Seesaw”. It is a safe, student friendly learning environment wh..
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