Task 7: Option 2

For a classroom activity that incorporates a visual programming environment you could do an introduction to coding, using the introductory Blockly games to help the students understand how coding works. With the first activity on Blockly games you have to place the correct information blocks to their corresponding animal. If you get one wrong the coding doesn’t work, this shows the students that the code needs to be correct in order for the desired outcome to happen.


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