Task 7: Option 1
Determine the story’s ending:
Most younger students love to read choose-your-own-adventure books. This activity brings that concept to the computer (or ipad) screen. Have students outline, write, design and animate their own adventures with multiple outcomes. They can even craft a game in which outcomes depend on positive character and good decision-making.
The students can use Scratch to code their own interactive stories, animations, and games. In the process, they learn to think creatively, reason systematically, and work collaboratively — essential skills for everyone in today’s society. The Scratch programming system strives to help users build intuitions about computer programming as they create projects that engage their interests.