Task 7: Option 1


Task 7: Option 1

Determine the story’s ending:

Most younger students love to read choose-your-own-adventure books. This activity brings that concept to the computer (or ipad) screen. Have students outline, write, design and animate their own adventures with multiple outcomes. They can even craft a game in which outcomes depend on positive character and good decision-making.

The students can use Scratch to code their own interactive stories, animations, and games. In the process, they learn to think creatively, reason systematically, and work collaboratively — essential skills for everyone in today’s society. The Scratch programming system strives to help users build intuitions about computer programming as they create projects that engage their interests.

Example: https://scratch.mit.edu/projects/2007269/

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