“Task 7: Visual Programming”

Scratch is what we term an event-based programming environment, in that the algorithms written within the environment are triggered upon the receipt of events, such as mouse moving, clicking, or entering data. Scratch revolves around writing algorithms that describe the behaviour of various actors, or sprites, within the programming environment. Each sprite may have its own behaviour, and the sprites may interact – this is the ideal setting for creating animated stories and games.

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