Task 7: Option 2


Option 2: Describe a classroom activity that incorporates a visual programming environment (it can be any included in this module or another environment that you come across).

A classroom activity that incorporates a visual programming environment could use the application blockly using the game maze. The visual program will support students to be actively engaged in developing algorithms, practice problem-solving and following sequential instructions. 

https://blockly.games/maze?lang=en

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