Task 6: Algorithms and Programming

Option 2: Design an activity that explores sequences of instructions. In the early years, this could be an activity that encourages children to develop skills in putting things into a logical sequence. In the older years this could be more complex and involve students playing a game or doing an activity.


Students need to follow a series of instructions to put together a small flat pack piece of furniture from Ikea/Kmart.

Looking at what happens if you don’t follow the steps in the correct order, use the wrong pieces, have left over pieces or run out of pieces.

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