Scratch enables students to connect with the HASS curriculum in an engaging way. One example, is to use Scratch to replay the journey of the First Fleet with games and animation. In this way, children can also show their knowledge of geography (with interactive maps). There is also a link with the English curriculum in that Scratch enables the students to develop their storytelling abilities (through considering the same historical facts from different perspectives).
I would envisage that this activity would be an end of unit – “show me what you know” – type activity. It would enable the students to demonstrate their knowledge an understanding in a differentiated and creative way.
Obviously, a limitation on this idea is that students need to be familiar with Scratch in order for it to be effective. Nevertheless, it is anticipated that at Year 4 level, most children should have a reasonable understanding of coding in Scratch.