Jodie Galipo▸ Task 2: Data- Patterns & Play

This game allows students to catch the fruit, this is their data collection. As the fruit is collected they can see it represented on a pictograph. At each stage you could ask (for example) How many more apples did you catch then oranges? Or they could compare data with each other (for example) Who caught the most apples? Students could follow this up by representing the data in a different way, or posing a new question (for example) What is your favourite fruit?
#cserTask2 Theater

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